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Showing posts with label Operation Flashpoint: Dragon Rising. Show all posts
Showing posts with label Operation Flashpoint: Dragon Rising. Show all posts

Monday, 3 January 2011

Chrome finishes 2010 with 10 percent share

As of December 2010, Chrome holds 10 percent of browser usage worldwide.

As of December 2010, Chrome holds 10 percent of browser usage worldwide.
(Credit: data from Net Applications; chart by Stephen Shankland/CNET)
With the steady rise in Chrome, 1 out of every 10 people surfing the Web in December used Google's browser.
Chrome's gains have come largely at the expense of Microsoft's Internet Explorer, whose usage share has been dropping for years, but there's also a ray of hope for Redmond. IE9, which embodies Microsoft's ambition to build a cutting-edge browser once again, is showing signs of real adoption with usage that grew from 0.4 percent in November to 0.5 percent in December, according to new statistics from Net Applications.
Fractions of a percent may sound insignificant, but with hundreds of millions of people using the Web, they actually represent a large number of real users. And in the current competitive market, browser makers are attuned to where the growth is occurring.
For months now, Chrome has risen. Most recently, it rose from 9.3 percent in November statistics to 10 percent in December, according to Net Applications. That's helpful for Google's ambition to speed up the Web overall; Chrome is a vehicle by which the company can explore, develop, and promote new features, such as Native Client, SPDY, WebP, and False Start, that Google hopes will speed the Web and make it a more powerful foundation for applications.
Mozilla's Firefox, the second-place browser, stayed flat at about 22.8 percent, Apple's Safari rose from 5.6 percent to 5.9 percent, and Opera was flat at about 2.2 percent. Chrome and Safari grew at the expense of IE, which dropped from 58.4 percent to 57.1 percent.
Note that because browser usage overall is increasing, even percentages that remain flat from month to month still mean a growing user base.
Microsoft can take consolation that its share losses have come from older versions of its browser. IE6, an advanced browser when released nearly a decade ago but now despised among Web developers for retarding progress on the Web, dropped from 13.7 percent in November to 13.1 percent in December. IE7 dropped from 9.5 percent to 8.8 percent.

Sunday, 24 October 2010

FPS game for PC in 2010



Borderlands

Radical change of style for the unborn child and why not a hit-Gearbox. A life-saving makeover, at least on the originality of the title. He traded in effect photo-realism "commonplace" for a cel shading sketch fresh and bold admittedly seems the best effect. This post-apocalyptic FPS RPG tinged take of the developers' own admission, the course charted by Mad Max. The operation of vehicles will vary the pleasures.

As for promises, the game follows the movement of the escalation initiated by Dead Rising 2 and its 6,000 zombies, as Gearbox promises no less than half a million different weapons. We can not play the title without thinking about Fallout 3 or Stalker. Risk of deja vu? Perhaps, but after all, what references!





Call of Duty: Modern Warfare 2

A power alternating between Call of Duty Infinity Ward and Treyarch opus, no one knew where to head. But with the fourth component, Modern Warfare, and its presence in a world "Current," a new identity has been breathed into the series, differentiation of saving opus "War World". Program: a summary of action to the staging remains as explosive. The game is a direct response to the first part, and puts you in the shoes of Sergeant MacTavish, promoted to captain in the SAS, the British special forces. The first items unveiled reassured us about the same pace and variety of the title: the developers have incorporated the principle of explosive gunfights background of modern warfare, adding a variety of situations staging Hollywood. Taking a Russian base after an epic stage for escalating custard glacier, chase explosive snowmobiles, scuba diving to take control of an enemy submarine, everything is there. Knowing that the levels are advertised as being more open and less linear, as we pass mountains enneigéess the favelas, one can only salivate in anticipation. Copy That



Left For Dead 2

After a boycott of the community Left For Dead tune-ups to Gabe Newell, (charismatic co-founder of Valve), and warnings from the ESRB logo on his skinny hand, L4D 2 for intimate is decidedly the center of controversy since its unveiling at E3 last June. It must be said that the announcement premature, say some, following the famous FPS / horror cooperative has been a bombshell as it was unexpected. However, and what has been revealed yet, the subtle mix still works, definitely. Subtle, relatively, to the extent that it will again issue chop, explode, reduce lint and even cutting all the poor wretches victims of a pandemic that has reduced the state of undead decomposition. Five new rural cooperative or versus a more scripted adventure, as many innovations that make us want without screaming genius too early, we put in the bath of blood, of course.


Parabellum

Riding the wave of multiplayer oriented FPS, the PC is about to welcome a newcomer: Parabellum. The concept is simple, namely confrontation line featuring an urban warfare in the near future. Military forces are no longer managed by their country of origin, but directly by multinationals. You can imagine the situation. Basically, guerrilla insurgency ... : Next plot is rather light, but rather on the side of playability that will have to ogle. Twelve weapons to customize, reinvestment of the money earned in arms and held for your mercenary campaigns non-linear ... The principle of the game is attractive: the title is announced as a free-to-play, hear a game completely free. It is likely that additional content (weapons and equipment) is accessible by micro-purchases real. The title is currently in closed beta, and should not delay to appear again. It is around the corner.

Operation Flashpoint: Dragon Rising

In 2001, a PC title was a surprise in instilling a war game "classical" realism and immersion breathtaking. Operation Flashpoint, because his name had met a certain success with critics and audiences. Suffice to say that after this famous FPS was eagerly awaited novel. Early versions seen suggest the best. Sub titled "Rising Dragon", it contains ingredients that had the force of the first film: realism, staging and especially thorough immersion, but also driving (30 in total!) On a background of modern warfare and of oil interests. All sauce new generation photo-realistic graphics and animations bluff bonus. Without pushing the vice to the series of ArmA, realism sharp pushes the player to the absolute care and tactics: nag, fraggers serial and trigger happy, go your way. For others, present arms, before ... go for it!



Section 8

Section 8 comes straight from the head developer of the first two extensions of the FPS who managed to make a cute girl the worst fears of millions of players, the aptly named FEAR as well say that in terms of explosive action and frantic gunfights, Time Gate Studio knows. We leave here the dark corridors and oppressive to an open world, and also futuristic. Section 8 proposes to take part in a galactic civil war, where the federation to which you belong to the people of precludes planets colonized claiming their independence. Not very original, it must be admitted, but the title put more on gameplay than on his script. It is frankly designed for the multi (up to 32 players), being the solo campaign, like that of the Unreal series, office decoration. The title is also the comparison since it uses the same graphics engine, but it promises to stand out in aerial combat, controlling mecha or missions to dynamic targets. A closely monitored, so.



STALKER: Call of Pripyat


Prypiat, it tells you something? His resort, its cruise ships, the promenade by the sea, its verdant residential centers ... And concede it, its sweet fragrance radioactive. Go a few kilometers from the Chernobyl tragedy for this second extension of STALKER, which plunges at the heart of the ghost town of Prypiat and all the surrounding district, modeled closely to reality. It will play this time an officer of Security Service of Ukraine sent into the area for vacation not really easy. The program, still famous mutant beasties, now influenced by the cycle of day and night, enough to shiver a little at night transferred. After Arles's opus original and years of waiting that preceded its release, the series seems to have found his stride, until STALKER 2 announced in April. A whole program.