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Showing posts with label 2010 best game. Show all posts
Showing posts with label 2010 best game. Show all posts

Saturday, 15 January 2011

The Elder Scrolls V: Skyrim


Elder Scrolls V: Skyrim was announced at the video games awards. Little was told of the game but there were only a couple of things told. The first is the title Skyrim and the other is the release date which is 11-11-11. Examining what these mean can begin to give you a few clues as to what to expect from this game.

What is Skyrim

map skyrimSkyrim is not a name that is new to Elder Scrolls V. This is, like Morrowind, a province of Tamirel. The northernmost province it is a cold and mountainous area it is home to both elves and humans. This is where you can find the Nords. Whether this means that it will be central to the plot or the story takes place in Skyrim is not yet clear.
Although an difficult place to live Skyrim is an powerful province producing a considerable amount of raw material from its mining which is important to Tamirel. This lends some credence to expectation that the game may exist entirely in this province.

The Elder Scrolls V: Skyrim trailer

Skyrim Dragons
The trailer shown at the video game awards gives away very little. If the series were not already known it could be almost nothing, but there are a few clues. Perhaps the most interesting are the dragons which appear and the mention of a dragonborn. These imply that the dragons are going to be an enemy that can be fought in some fashion or perhaps even ridden.
It also mentions that this takes place after oblivion. This is natural to be expected but the implication may be that it occurs a short time after the events of oblivion. This could mean that some of the effects of the main plot of oblivion may carry over into this game.

Elder Scrolls V: Skyrim hopes and expectations

With little or no information the speculation has run rampant. The most pressing desire by most people is a new game engine. The engine which has run oblivion and fallout 3 was impressive but it is beginning to show its age. In Fallout: New Vegas it felt as if they had pushed this engine as far as it could go.
The next thing that each new Elder Scrolls game brings to it is a world to explore. With new cities to fight and enemies to challenge. The dragons seem to be one of those enemies but as you will be in the far north there are other interesting possibilities for enemies as well. In addition every Elder Scrolls game has had huge numbers of quests outside of the main adventure and it is hard to imagine that Elder Scrolls 5 will be an exception.

Conclusion

Bethesda has been working on Elder Scrolls 5 since oblivion was published according to the developers and with only 11 months left before it is released it seems likely that more information is going to begin to appear quickly about this game. Until then though there are a lot of questions to be answered and speculation is the best that can be done.

                        

Monday, 25 October 2010

Diablo 3 Blizzcon

On the second day of the BlizzCon, a handful of members of the Diablo 3 development team, lead by game director Jay Wilson, sat down to answer questions from BlizzCon attendees. There were a lot of questions asked, and a few nuggets of useful and intriguing information gleaned. Let's take a look at some of the highlights.

PvP Battle Arenas


On the subject of the PvP arena, the developers made it very, very clear that they want to keep the PvE and PvP games separate. Each skill has a separate data set for PvP and PvE, which may include tweaks to cooldowns, damage, and so on. In addition, Jay Wilson very emphatically stated that the team will never nerf a PvE ability because of PvP. The team also confirmed that there will be no PvP stat similar to World of Warcraft's resilience. They also confirmed that they have no plans to implement dual skill builds for PvE and PvP. The feeling they have is that a good PvE build should also be a decent PvP build, and vice-versa. It's also true that Diablo 3 is much more alt-friendly, so they're also assuming that a lot of people will just have a PvP character and a PvE character.

Finally, the team emphatically confirmed that there are no plans to support Esports play for the arena system. On the contrary, they plan to actively avoid the Esport moniker. Games like Starcraft 2 had to sacrifice a lot to become Esports, said one team member, and the Diablo 3 team just isn't interested in making those same sacrifices. They don't want their balance and design decisions to become slave to the Esport, and they want to give people the option of building quirky characters and esoteric builds. Clan and guild support is still under discussion as a Battle.net feature, though. It's also worth noting that there will be no PvP in the PvE game. If you want to PvP, you'll need to head to the arenas. That said, if you head to the arenas as a hardcore character, and you die, your character is still done.

Diablo 3 (PvP Battle Arenas)


Endgame considerations

A few players asked about plans for an endgame. The team admitted that they hadn't really solidified their plans yet. Part of this is because they need to see how people play the game in the beta in order to understand what they need and want from an endgame. You have to game before you can endgame, in other words. They did mention that they want to cater to as many types of players as possible, even PvPers, and that they wanted to avoid the Diablo 2 boss run phenomenon if at all possible -- if you like loot runs, they say, you should be able to get loot from running the game normally. While multiplayer modes like Capture The Flag and DotA-style combat are not completely off the table, they did emphasize that they want to stick to the core gaming principles of the Diablo series at all times, and they would not implement any gameplay modes that violated or drifted from that.

Boss fights, said the team, will be an extension of core gameplay. One of the team members said that they're looking to make them 50-percent Legend of Zelda and 50-percent Diablo 2. Zelda has simple, straightforward boss fights that still fit specific themes, and they'd like to emulate this in their own fights. When asked about resistances, they did say that they're making resistance scale with monster and player levels, similar to defense, so we shouldn't see arbitrary resistance reductions at higher difficulties. They also said they no longer plan to make monsters immune to forms of attack. However, they specifically left the option of fights that require resistance stacking on the table, noting that such tactics are a pretty classic part of end-game fights in a lot of action-RPG games.

Economy and character management

The team also answered a few questions on how the economy will work in the game. They noted that gold simply became so plentiful as to be useless in Diablo 2, and that they're actively trying to avoid this in Diablo 3. To start, gold will drop much less often that it did in Diablo 2. There will also be a "salvage" option for magical items, which will let you break them down for crafting components instead of selling them. The services offered by the artisans themselves, such as enchanting and gem de-socketing, should also create a money sink. Finally, the team is building the system from the ground up to be incredibly resistant to the item duplication bugs and cheats that plagued Diablo 2.

In addition to the straight up economy improvements, the developers also want to make trading between players easier. They've already built a basic trading UI pane where people can put items and gold in a window on one side, and see what the other player is offering on the other side. They're also considering other solutions to end chat channel spamming and special games created just for trading. Finally, your stash will be "massive," reported one team member, and there will be a shared stash to cut down or eliminate the need to "mule" things between characters on the same account. In addition, all of your characters should be on the same account, as the team plans to make any character cap so high as to be nearly unreachable, and there is currently not plan to ever delete your characters.

Odds and ends

The team answered quite a few other miscellaneous questions as well. One questioner wanted to know if they would consider adding WASD movement support. He was afraid of clicking to attack and accidentally moving instead. The team said that they'd actually tested WASD movement and found it limiting and clunky, and therefore had no plans to implement it. But they did mention that you'll be able to hold the shift key to stand still and avoid accidental movement.

We also will likely see the fate of the old Diablo 2 playable characters and many of the locales. (We already know, of course, that the Barbarian male will be the same one from Diablo 2). The new PCs will all follow the same story progression (and aside from the Barbarian, both genders will have the same basic backstory); but there will be different class-based flavors to their interactions with and reactions to story events.

The developers also reiterated their dedication to fighting bots and any 3rd-party actions that they feel threaten the integrity of the game. The new Battle.net, noted one team member, contains a lot more tools to fight bots both passively and actively as well. Also taken off the table was the possibility of 3rd-party UI mods. The team noted that while UI mods work for games like WoW, they also bring an added level of complexity and often force the developers to balance their game around them; and again, that's not something they want to deal with, not to mention they don't want to make the game that complicated.

Sunday, 24 October 2010

RPGs and MMORPGs Games for PC in 2010


Aion

If you had to name an MMO that is talked about in recent years is indeed Aion. This game adored by the press is expected by the players as the worthy successor to the juggernaut of online games World of Warcraft (WoW). As a reminder, you can play 2 races: the angelic or demonic Elyos Asmodians. A third faction, the Balaur will in turn run by AI in the areas of PVP (player against player). Aion The originality lies in the fact that your character can acquire the ability to fly! In your aerial combat! But it must nevertheless remain grounded because your character can not fly forever. Despite this major innovation, note the system Stigmas that are neither more nor less gems that can add to his equipment or the gauge of divinity. The latter is used during combat to activate a powerful spell on that great start the life bar of your enemies. It is undeniable, Aion has the major advantages of hit titles, but despite its graphics and gameplay attractive, it remains conventional. Nevertheless, his public side and very close to WoW visually, the success of this game is no doubt, is a hit!




Alpha Protocol

Usually, when you combine intelligence and video games, the result is either completely nag and without finesse or conversely in the reservoir, the seepage that does not forgive any missteps. And some say, a tad boring. Alpha Protocol mixes genres and gets rid of the rules. Advanced humorously by his parents as a Mass Effect-like, the game introduces therefore an RPG with action. You can decide which action, infiltration, but also the charm or corruption prevail. Your choices will have a direct influence on the ins and outs of the plot and the relationships with other characters, etc.. Overall, the title still eyeing more towards action than lengthy negotiations with the enemy, but we hope that everyone will find his account. Some choices will have any impact on gameplay than hours of play later. So beware of killing for fun early in the game. Too bad, sometimes it lets off steam.



Black Prophecy

Who could believe that the twenty-sixth century, an entire humanity has discovered the galaxy? But a humanity divided into two groups seeking domination over each other. Black Prophecy you propose to embody one of these humans: A Tyi, cybernetically GenID enhanced or genetically modified. Your role in this quest for domination of other human species will find traces of an ancient race with destructive motivations, the restorers, tolerating no other species than their own in the galaxy. Besides the features unique to MMOs, Black prophecy will allow aspiring collectors to complete side quests to accumulate pieces of ship to improve its own cuckoo space. A clan system is also envisaged to enable sharing of resources and building a space station together.



Divinity 2: Ego Draconis


You feel frustrated that I never managed to play both a great warrior and nag a dragon? Divinity 2: Ego Draconis, will finally fill that gap. You does not embody any of these large reptiles throughout the game, but a dragon slayer who learns to his cost that is actually the last of his race, half human, half dragon, the last of the knights dragons ... This title Dante-like delight all fans of raw action. Whether you're a big bully or merlin in mind you can choose your character class from the beginning of the game Specialize as a warrior, mage or ranger, but the particularity of the app is not to restrain and let you complete freedom of developments since the talent trees will be accessible to all.

Huxley

Let me be clear: Huxley looks like the heavy, the heavy. Hear heavy first as brutal, violent, quick and bloody good at all. Heavy as expected, also, to the extent that we MMOFPS is languishing for several years now. MMOFPS, you will understand, therefore, means such separately-represented and too little-of massively multiplayer FPS. Information in bulk: it is developed by the Korean Webzen, the universe is futuristic playground three races that tore themselves apart, hundreds of players can compete in the same arena. If it's not enough, remember that you will embody the Sapiens (us humans) or alternatives (the other, therefore), which in addition to hate fighting a common enemy, the Hybrid (mixture of us and other You follow?). PVE, PVP, various quests, hopefully effective. If all goes well, the festivities would begin before Christmas.


Risen

Offering a gaming experience similar to a Gothic 2 but without the license Gothic, Risen offers us a world of complex debt for the most total immersion. You're a castaway to sefaire a place on an island dominated by 3 very different factions: the Inquisition raging on this little piece of the world to preach the faith will not hesitate to brandish weapons, off-the-law that they You will learn techniques of rogues and other archery techniques and finally the Magi only faction that can convey the knowledge of magic. Available to you then join one or all factions but be careful not to attract the wrath! As announced by the developers, the AI is great because it is managed independently for each animal encountered. This is reflected most often if you go for head bowed, for a quick death. For example, if you have more wolves, they will be patient and you will bypass you better sling, you choose the right moment to strike! Fans of previous games Piranha Bytes and role playing will be pleased to address this new world open to them.





Stargate Worlds


Three years since the MMO Cheyenne Mountain is supposed to come out, 3 years of financial problems, cancellations and other production concerns of this MMO based on Stargate. Finally announced in 2009, the game will fit between seasons 8 and 9 of the series and will follow his own evolution. Play as a character in one of 2 factions: the GSC or the Op-Core respectively in their troops as Humans, Jaffa and the Asgard in the CIS and the Goa'uld for Op-Core. Sixty worlds are expected to explore but that's not all because as quests completed, the fate of these worlds will be in your hands and can profoundly change the course of its history. To emphasize the solo characters managed by the AI will swell the ranks of your squad to complete your missions. We hope or despair to see the result from the time that the players await the views of many MMOs out since its announcement. Answer end of 2009?

Venetica

Tremble, mortals! Although he appears to game action, its imposing medieval weapons and action phases, Venetica cache yet, in the opinion of its developers, a game full role. Role play they described as cinematic, and for good reason: the fifty hours in the adventure is shaping up to be well orchestrated and staged. The game takes his ease with history and his bestiary, since it is not uncommon to see evolve mixtures of crabs and other dinosaurs pterodactyls the middle of Venice during the Renaissance. The charming lady whom you will seal the fate is none other than the daughter of Death: with such a progenitor, we can rely on skills for the least original, and a world straddling two worlds. A possible pleasant surprise this season.


Wakfu

Persecutors of Tofus and other adventurers in search of lost Dofus, you'll be met at the end of the year because the MMO Ankama will disembark after a long period of Beta testing. 1000 years after Dofus in a world in ruins after the cataclysm caused by Ogrest, new heroes emerge from all sides to bring hope. Take embody one of 12 classes already present in Dofus from Pandawa alcoholic . The battle of the fans will be happy to see that confrontation keep their size Tactical-RPG, with the system squares and range of spells. Small precision, however, unlike Dofus at a level crossing, points will be distributed automatically. The noticeable difference is the use of techniques and spells to make them grow, we like it or not! Finally, this marks the most radical change in this MMO is indeed the ecosystem dynamics. No way to harvest without replanting, kill the young of a species or if the players find themselves in a shortage of raw materials and said that shortage, said soaring prices ... the dream for any budding seller. Who said games do not form life?



Dragon Age: Origins

Bioware has done it again since the end of the year released the highly anticipated Dragon Age: Origins. We're starting to see happen with your big shoes, foaming at the mouth saying: "Even yet another clone that we used Bioware?. Nay, dear friends, because if you're a fan of the first hour of the series of Baldur's Gate and Neverwinter Nights others you will not be disappointed! The game takes place in a context of reconciliation between the races of the entire kingdom, you must choose wisely if you are the avenging arm or the word of wise to cause or stop conflicts. Besides the choice of dialogue and therefore alignment, you will also be possible to interact with your companions, if they disagree with your choices will no longer have to obey you, leave your group or at worst turn against you. But since not all ingredients that have made the kind of strength returning to the limelight. We want to talk about the possibility to pause the game at any time to plan your strategy. A surprise for the end of this year we will wait until Mass Effect 2

Simulation games for PC in 2010

Cities XL

Who has never dreamed of erecting a city at the height of his imagination? The series of Sim City, in his time, had already laid the basis for realizing such a dream. Cities XL, the new title of Monte Cristo studios, goes even further by offering budding builders that you are building the city of your dreams with a few strokes of the mouse well placed. You will of course expand your city, enrich and take into account the satisfaction of your citizens. But that's not all because the title renews the genre of urban management, by offering different players to establish links between them and trade. A new approach to the least attractive on paper. The question is whether the title will keep its promises. Response to October.


Championship Manager 2010

Unlike its competitors, the 2009 Coach forgot to leave ... Or rather late in its development have pushed developers Beautiful Game Studios to reduce the appearance of soft, and then moves directly to the coach in 2010. It is true that, faced with FIFA Manager, Football Manager or above, the series had a lot of work. Starting with the appearance of the title, which seems to have undergone a facelift. Interface, "inspired by that of Skysports, received a new skin look much better for long hours on the game Also, the screen will be less overloaded with information, thanks to a choice of selectable by the player. Ditto for the tactical screen, refocuses on building the game Finally, it promises a new 3D engine, with over 500 animations for the players, with 7 camera angles. The coach will therefore try to bring up to date; however, all these developments will have nothing really new for fans of FM or FIFA Manager ... Answer September 11, 2009.





FIFA Manager 10

As the war between FIFA and PES seems to have subsided somewhat, the conflict between management games football risk to rage this year. And the FIFA Manager 10 EA has taken a strong lead in announcing its program. Major construction of the last episodes, an online mode finally makes its appearance, in which we can play up to eight in the first four divisions proposed for a season. An online ranking is provided in parallel. Graphically, FIFA Manager 10 will build the engine for FIFA 09. Nothing really new, you might say, except that YOU will also be modeled.

Indeed, the player's avatar will be on the field and will impact the game through more than 70 events and 15 different cries. An improvement that accompanied the three new cameras in which a key board, and another focused on a particular player, by clicking on it, we have all the statistics on it. It remains to await the response of competition, including the online mode.



Sims 3: Destination Adventure

At Maxis, the principle of additional content and extensions of any kind begins to be well formatted. September expansions for the Sims first name, eight for the second opus (and no fewer than nine sets of extensions) is therefore no surprise that the life simulator third generation prepares to host the first add-on. Called Destination Adventure, it will carry your Sims travel around the world, specifically China, Egypt and Paris. Catacombs of our beloved capital, Egyptian tombs, it is this time in search of treasure as you explore new environments proposed. Beyond the adventure aspect, there are the main components of the series, and it may for example have its own vacation property on site or change the whole environment around. One way to virtually extend your holiday, after all.


Tropico 3

Get out your cigar and your sunglasses, Tropico 3 is back. Absent for six years, the license back in the hands of Haemimont Games, PC and Xbox 360. After a slight discrepancy in the second opus, the third sign of a homecoming: Are you the leader of a banana republic in the Cold War, when you give the necessary political guidance, a peaceful democratic or a dictatorship Communist. However, President will become more enjoyable for the retinas. A new graphics engine in full 3D and a new more ergonomic interface have been implemented by developers. Without the revolution, they have added some new interesting gameplay. So you can make speeches which direction you choose before the election, get your palate to calm the protests or use your own political police to eliminate opponents of the regime. With an editor of more detailed avatars, a new industry (oil) and a new political faction (Nationalist), cut seems to flow a lot of rum.

FPS game for PC in 2010



Borderlands

Radical change of style for the unborn child and why not a hit-Gearbox. A life-saving makeover, at least on the originality of the title. He traded in effect photo-realism "commonplace" for a cel shading sketch fresh and bold admittedly seems the best effect. This post-apocalyptic FPS RPG tinged take of the developers' own admission, the course charted by Mad Max. The operation of vehicles will vary the pleasures.

As for promises, the game follows the movement of the escalation initiated by Dead Rising 2 and its 6,000 zombies, as Gearbox promises no less than half a million different weapons. We can not play the title without thinking about Fallout 3 or Stalker. Risk of deja vu? Perhaps, but after all, what references!





Call of Duty: Modern Warfare 2

A power alternating between Call of Duty Infinity Ward and Treyarch opus, no one knew where to head. But with the fourth component, Modern Warfare, and its presence in a world "Current," a new identity has been breathed into the series, differentiation of saving opus "War World". Program: a summary of action to the staging remains as explosive. The game is a direct response to the first part, and puts you in the shoes of Sergeant MacTavish, promoted to captain in the SAS, the British special forces. The first items unveiled reassured us about the same pace and variety of the title: the developers have incorporated the principle of explosive gunfights background of modern warfare, adding a variety of situations staging Hollywood. Taking a Russian base after an epic stage for escalating custard glacier, chase explosive snowmobiles, scuba diving to take control of an enemy submarine, everything is there. Knowing that the levels are advertised as being more open and less linear, as we pass mountains enneigéess the favelas, one can only salivate in anticipation. Copy That



Left For Dead 2

After a boycott of the community Left For Dead tune-ups to Gabe Newell, (charismatic co-founder of Valve), and warnings from the ESRB logo on his skinny hand, L4D 2 for intimate is decidedly the center of controversy since its unveiling at E3 last June. It must be said that the announcement premature, say some, following the famous FPS / horror cooperative has been a bombshell as it was unexpected. However, and what has been revealed yet, the subtle mix still works, definitely. Subtle, relatively, to the extent that it will again issue chop, explode, reduce lint and even cutting all the poor wretches victims of a pandemic that has reduced the state of undead decomposition. Five new rural cooperative or versus a more scripted adventure, as many innovations that make us want without screaming genius too early, we put in the bath of blood, of course.


Parabellum

Riding the wave of multiplayer oriented FPS, the PC is about to welcome a newcomer: Parabellum. The concept is simple, namely confrontation line featuring an urban warfare in the near future. Military forces are no longer managed by their country of origin, but directly by multinationals. You can imagine the situation. Basically, guerrilla insurgency ... : Next plot is rather light, but rather on the side of playability that will have to ogle. Twelve weapons to customize, reinvestment of the money earned in arms and held for your mercenary campaigns non-linear ... The principle of the game is attractive: the title is announced as a free-to-play, hear a game completely free. It is likely that additional content (weapons and equipment) is accessible by micro-purchases real. The title is currently in closed beta, and should not delay to appear again. It is around the corner.

Operation Flashpoint: Dragon Rising

In 2001, a PC title was a surprise in instilling a war game "classical" realism and immersion breathtaking. Operation Flashpoint, because his name had met a certain success with critics and audiences. Suffice to say that after this famous FPS was eagerly awaited novel. Early versions seen suggest the best. Sub titled "Rising Dragon", it contains ingredients that had the force of the first film: realism, staging and especially thorough immersion, but also driving (30 in total!) On a background of modern warfare and of oil interests. All sauce new generation photo-realistic graphics and animations bluff bonus. Without pushing the vice to the series of ArmA, realism sharp pushes the player to the absolute care and tactics: nag, fraggers serial and trigger happy, go your way. For others, present arms, before ... go for it!



Section 8

Section 8 comes straight from the head developer of the first two extensions of the FPS who managed to make a cute girl the worst fears of millions of players, the aptly named FEAR as well say that in terms of explosive action and frantic gunfights, Time Gate Studio knows. We leave here the dark corridors and oppressive to an open world, and also futuristic. Section 8 proposes to take part in a galactic civil war, where the federation to which you belong to the people of precludes planets colonized claiming their independence. Not very original, it must be admitted, but the title put more on gameplay than on his script. It is frankly designed for the multi (up to 32 players), being the solo campaign, like that of the Unreal series, office decoration. The title is also the comparison since it uses the same graphics engine, but it promises to stand out in aerial combat, controlling mecha or missions to dynamic targets. A closely monitored, so.



STALKER: Call of Pripyat


Prypiat, it tells you something? His resort, its cruise ships, the promenade by the sea, its verdant residential centers ... And concede it, its sweet fragrance radioactive. Go a few kilometers from the Chernobyl tragedy for this second extension of STALKER, which plunges at the heart of the ghost town of Prypiat and all the surrounding district, modeled closely to reality. It will play this time an officer of Security Service of Ukraine sent into the area for vacation not really easy. The program, still famous mutant beasties, now influenced by the cycle of day and night, enough to shiver a little at night transferred. After Arles's opus original and years of waiting that preceded its release, the series seems to have found his stride, until STALKER 2 announced in April. A whole program.